Archive for the 'tools' Category



Nathan Smith has launched 960.gs, a very promising framework and design toolset for layout using CSS. Besides a great foundation of code for implementing a flexible grid system, he’s created accompanying templates for sketching preliminary designs on paper and wireframing detailed designs in Visio, OmniGraffle, Fireworks, and/or Photoshop. As with any Nathan Smith endeavor, this […]

Mock Data Generators

As Dan Brown demonstrates on his “Representing Data in Wireframes” poster, the fidelity of your data can make a big difference in its ability to identify flaws early in the design process. The main reason designers use repetitive or otherwise lo-fi data is that it takes time and creativity to develop realistic data. Here are […]

Back in the day, I loved spending time (and money) in Taylor’s Bookstore on Beltline in Addison. It was the mecca of technical books in the metroplex. They carried lots of titles on technical subjects back before the big-box Borders and B&N was around, and they were much deeper then than the rivals that outlasted […]

Thoughts on iRise

This evening I watched a demo of iRise, the prototyping tool developed by the company of the same name. Here are some quick thoughts I took away.
The tool seems easy to use. Drag and drop screen and scenario painting looks straight forward. I can see how quickly you could develop a fairly deep prototype. It […]