I just posted a short description of “The UXD Stack” over on 404uxd.com.
Many people in User Experience Design use different kinds of “briefs” when they get started on a project. Most of our work at EMCC UXD is application development, but we also develop demonstrations, prototypes, proof of cocept models, and even business presentations both internally and for our clients.
Regardless what we’re producing as the final deliverable, there’s a single formula for the up-front brief that we use to get a quick and successful start to the project. We think “The UXD Stack” is the simplest yet most effective perspective for all kinds of communication projects.
Read the details and download a single-page PDF description at 404UXD.com.
I know I haven’t been posting much here. But, I have been fairly active recently elsewhere on the net.
I’ve mentioned 404UXD already, so look there for UXD-related posts. But just a few days ago I started Marathon by 40 (http://marathonby40.com). I’m starting this new blog a month before I turn 38 years old. I have a personal goal to run a marathon by the time I’m 40. Considering I couldn’t run a mile without walking about a year ago, this is going to be a considerable challenge.
I’ll be blogging there to keep track of my progress and to allow my friends an easy way to keep me accountable and encourage me to stay on track.
Are you on a running program right now yourself? Stop by and let’s encourage one another!
So, I’m in the middle of another drought here on Mark-Up. But, I have been a little more active on our team blog at 404UXD.com. We adopted a tumbler format over there for more frequent, more pithy posts. So, if you haven’t yet already, please check us out.
960 Grid System layout tools and code sure to save design & development time
0 Comments Published March 26th, 2008 in CSS, prototyping, process, tools
Nathan Smith has launched 960.gs, a very promising framework and design toolset for layout using CSS. Besides a great foundation of code for implementing a flexible grid system, he’s created accompanying templates for sketching preliminary designs on paper and wireframing detailed designs in Visio, OmniGraffle, Fireworks, and/or Photoshop. As with any Nathan Smith endeavor, this kit is very well thought-out and executed. He’s considered many details and implemented them thoroughly.
If you’re looking to cut down development time while sketching, wireframing, or coding hi-fi prototypes in HTML, Nathan’s work in the 960.gs is sure to be a great starting point.
Read more about the whys and hows in Nathan’s explanatory post on sonspring.com, and download the framework (only 180KB for all the tools, only 4KB of actual code code compressed) at 960.gs,
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About
I'm Mark Kraemer, the National Practice Leader for UXD in the EMC Consulting Application Practice. This blog is a simple way for me to share thoughts on usabilty, design, and technology with friends and coworkers. Views expressed here are those of the author only, not anyone else.
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- The UXD Stack
- Marathon by 40
- 404UXD.com - You follow?
- 960 Grid System layout tools and code sure to save design & development time
- Spring MIS 374 Lecture
- Len memes well, so I’ll reciprocate.
- My Old School
- Geniant Joins EMC Global Services
- Web Standards Basics on the Geniant Blog
- Garrett’s Content is the Design
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Prototyping
- Client vs. Developer Wars Newfangled Web Factory's book on "grayscreen" prototyping.
- Protokit Build prototypes faster.
- GUUUI - The promised land of prototyping a nice introduction - reasons for prototyping explained
- 37sinals - No Functional Spec "There's nothing functional about a functional spec."
- Garrett Dimon - Understanding the Limited Value of Wireframes "HTML and code should be put in place as soon as possible"
- All of my del.icio.us links for prototyping
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